AI Insights · Timothy · October 2023
Top 5 Interactive Story Games in Latin America: Q3 2023 Performance
An analysis of the top 5 interactive story games on a unified platform in Latin America during Q3 2023, featuring trends in downloads, revenue, and active users.
In the third quarter of 2023, the top five interactive story games in Latin America exhibited varied performance metrics across downloads, revenue, and active users. Here’s a closer look at their trends, based on data from Sensor Tower.
Chapters: Interactive Stories by Crazy Maple Studio saw a progressive decline in weekly downloads, dropping from 7.2K in late June to about 1.5K by the end of September. Revenue remained relatively stable, peaking at $10.8K in late June and fluctuating around $8.6K to $10K for the remainder of the quarter. Active users similarly declined from nearly 79K to approximately 56K by the end of September.
Time Princess: Pearl Girl from IGG.COM experienced fluctuations in revenue, with weekly figures ranging between $5.5K and $9.7K. Downloads varied significantly, starting at 6.3K in late June, dipping to 1.5K in late August, and then rebounding to around 6.3K by the end of September. Active users showed a more stable trend, averaging around 170K throughout the quarter.
Episode - Choose Your Story by Episode Interactive maintained high download numbers, consistently ranging from 89K to 122K weekly. Revenue peaked at $8.5K in early July, with fluctuations throughout the quarter, ending at $6.8K in late September. Active users remained robust, averaging around 500K, with a peak of 525K in mid-September.
My Candy Love - Otome game by Beemoov saw weekly downloads ranging from 5.7K to 9.7K. Revenue showed an upward trend in early August, peaking at $7.4K, before declining to $2.8K by the end of September. Active users peaked at around 59K in early August but gradually decreased to approximately 43K by the end of September.
My Fantasy: Choose Your Story by TP Kiki LLC had a notable spike in downloads mid-July, reaching 34K, but fell to about 2.5K by the end of September. Revenue similarly spiked to $4.2K in early September before settling at around $2.7K. Active users peaked at 66K in late July and gradually declined to 30K by the end of the quarter.
These trends highlight the dynamic nature of the interactive story game market in Latin America. For more detailed insights, visit Sensor Tower.